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										This mod for World of Warcraft helps you with organization of a raid and is compatible with v1.8.0 patch.
 
 Mod details:
 
 Version 1.4 Notes - Released: September 13 2005  	
 
 # Added /raitem. Usable via /raitem ItemName or /raitem [Item Link]; allowing
 for you to type in or shift+click a link to see everyone in raid who has the
 item listed. (Very useful to do /raitem Aqual Quintessence to see who came to
 MC prepared)
 # Added /raresists. /raresist displays a Resist Check which allows you to see
 resists for members of your raid, very helpful to ensure no one forgot to throw
 their FR gear on right before Ragnaros or Vaelastrasz.
 # Added /razone. /razone tells you who in your raid is not in the same zone as
 you. Note: In order to allow this command to work wihout sending a chat
 message, it shows sub-zones, so 'Fire Plume Ridge' instead of simply Un'Goro
 Crater.
 # Added Ankh's and Symbols of Divinity to /rareg.
 # Added the option to send tell when hit with Burning Adrenaline to the Vael
 boss mod.
 # Added ignite mana to debuff curing as a preset sample.
 # Added a sound to raready, als
 # Added a /ra note so it shows Ts has performed a ready check.
 # Added Zul'Gurub boss mod section which includes alerts for the first 4
 bosses.
 # Added key bindings for targeting MTT 1-5, in addition to assist keybinds.
 # Added the ability to ctrl+click a buff icon to recast targeted buff. Also
 made it so if you ctrl+click a debuff icon you can cure, it will cast the
 appropriate cure spell. Note: this is only for buff icons, not the colored
 frames.
 # Added the Target Management system. Usable via /tm or by clicking Target
 Management from the minimap icon. The Target Management System allows you to
 assign up to 10 'Main Tanks' and issue them all a unique target with ease. When
 assigning a target to a tank they will be prompted to assist for your target, or
 if they are using CTRA 1.4+, a button will pop up making assisting easy. If a
 tank loses a target, it's easy to tell, and easy to reassign theirs. We highly
 recommend trying out /tm to see how it works.
 # Added an in-game changelog which users can refer to to check the changes made
 in the latest version. It will display the first time you load the new version,
 and later be accessible via /ralog.
 # Added a slash commands list, typing /raslash will open a window detailing the
 various slash commands found in CT_RaidAssist.
 # Buffs and Debuffs are no longer sent through the channel. This should reduce
 the number of messages sent to the channel by a large number, as well as
 increase functionality for those who don't use it. We're also hoping this fixes
 the crash bug some players experienced in Warsong Gulch. While making this
 chage, the option to remove short duration debuffs had to be removed however.
 # Changed /raidassist broadcast and /raidassst update to /rabroadcast and
 /raupdate to make them a bit easier to use.
 # When inviting via /rakeyword, if a person is in a group when they send a
 tell, you will automatically reply with "You are currently grouped." If the
 raid is full, you will reply with "The group is currently full."
 # Mana Conserve has been changed to use actual hp values instead of
 percentages. Make sure you look at your mana conserve options and set them to
 be to your liking.
 # Resizing the mergency Monitor was causing a very odd unexpected shift across
 the screen, and sometimes off screen for many users. Also opening some options
 windows or locking/unlocking frames via the minimap icon would cause a shift.
 Both of these have been fixed, and the Emergency Monitor should function more
 smoothly.
 # When the Emergency Monitor was up showing people not at full health, and you
 left raid, EM was not hiding as it should if the option was not checked, this
 has been fixed.
 # Emergency Monitor has been improved to allow specific group settings.
 Accessible via the right click menu, you can now select which groups you would
 like EM to report for.
 # Dreamless Sleep potions and Mind vision added a non-negative debuff to
 players that could be cured by ctra's click-curing. We have removed both
 Dreamless Sleep and Mind vision from showing up as negative debuffs on players
 in your raid, so they should no longer be accidentally dispelled.
 # Buff Recasting has been fixed, previously it targeted the person but didn't
 recast the buff.
 # When someone dies, it no longer says to recast buffs if you have buff
 recasting enabled.
 # When a user comes back from LD and does a status request, their
 buffs/debuffs/etc. will be reset. This will fix the bug where players who went
 LD while debuffed would come back with those debuffs stuck on.
 # Fixed an issue where boss mods would not save their on/off state.
 # Fixed a bug in the Vael boss mod if the person reporting to raid got hit with
 Burning Adrenaline.
 # /rareg now sorts by by classes on open, instead of by name.
 # With the addition of /raitem, we've added an option to disallow raid queries
 that will allow you to block /raitem, /rareg, and /raresist queries if you feel
 they are intrusive.
 # A change has been made for Mind Control spells that should make them easier
 to cure now. However since it now uses UnitIsFriend, debuff curing will check
 your target in a duel instead of yourself.
 
 Version 1.312 Notes - Released: August 19 2005  	 
 
 Major additions/changes:
 
 * Debuff curing has had a huge amount of customization added. The debuff curing
 system is a very flexible system that will allow players to cure debuffs using a
 priority order. By default, the order will first cure your target before moving
 on to yourself, your party, the whole raid, and then any pets in the raid
 (starting with your own and your party's). The priority order can be heavily
 customized using an innovative drag and drop interface. You can also add debuff
 "sets", which lets you give some debuffs higher priority over others, so the
 system will cure any of the first set's debuffs in the raid, before moving on
 to lower tiered sets. All the fields allow you to use the wildcard * to match
 zero or more characters. Every set can exlude certain classes, and every set
 can have its own priority order. A few debuff sets are already added by default
 as useful examples. To use the debuff curing system to cure debuffs, bind the
 key binding "Cure Raid Debuffs" (if you haven't already) under the Key Bindings
 menu. You can also have a macro execute the command /racure.
 * /radur added. /radur, short for Raid Durability, returns a list of all raid
 users (using 1.3 or above) and their equipped item durability. This is a simple
 list which is greatly helpful for raid leaders in determining the best time to
 use a repair bot.
 * /rareg added. /rareg, short for Raid Reagents, returns a list of all major
 spell reagents currently in posession. For priests it lists # of candles,
 druids # of thornroot, mages # of arcane powder, and warlocks # of soulshards.
 
 Minor additions/changes:
 
 * Hunters not in the CTRA channel who would FD would stay showing FD until they
 reloaded, or joined the channel; this has been fixed.
 * The Emergency Monitor right click menu was accidentally being activated by
 some players when right clicking where it should be; it now hides correctly and
 should no longer appear randomly like that.
 * /ragstart has been added. This command will start the Ragnaros boss mod timer
 when you engage after the first attempt.
 * Debuffs will now show how many people have been debuffed in one message,
 should more than one person be debuffed at once with the same debuff
 * The old debuff curing binding has been changed to cure debuffs using the new
 debuff curing system
 * Fixed up a few German string translations in RA Boss Mods.
 * Added a 'Not Ready' option to the ready check, allowing for a more accurate
 account of who is actually not ready and who is AFK.
 * Fixed an issue with the Emergency Monitor moving around on its own. 
									
									
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