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PS3 flexes muscle with Folding@HomeDela @ Mar 24, 2007 06:04 | 35 comments
The statistics are sorted by operating system and show that the PS3, at the time of writing, has 516 current TFLOPS, very far ahead of the windows users that come in at 152, despite having thousands and thousands more active CPUs. Another statistic worth mentioning is for ATI GPUs, which currently sits at 41 TFLOPS with just 708 active CPUs. The PS3 currently shows 21062 active CPUs.
This is an incredible boost for the project and we can only hope that it will continue to grow. Here are the statistics at time of writing.
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Comment by: azndrake (Mar 24, 2007 18:32) Great news now ps3 is currently at
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Comment by: BobbyBlu (Mar 24, 2007 21:38) Quote: Not even a issue you answer your own question far as the size of the data on the HD isn't a issue.Not all game does this i got 10 games on my HD i can tell you that that data total is not over 2gigs.I'm a day one owner & i have yet to get down to 40gigs i got music,movies, & photos on my HD also.But the good thing is at least Sony give you a option to install a bigger HD other companys don't. |
Comment by: ZippyDSM (Mar 24, 2007 21:55) HD caching will help games load and wont always need allot of space,since it will most likely limit what it needs out side of playing(1GB not playing 5GB playing) plus BR is not that slow any speed issues would be "fixed" via HD caching.
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Comment by: SProdigy (Mar 24, 2007 21:59) Right on Zippy,
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Comment by: ZippyDSM (Mar 24, 2007 22:20) Originally posted by SProdigy: I don't mean to rain on the worshiping of the PS3 just trying to state some fact,even tho I have my own basis,another thing about the PS3 is its not "9 core" its 1 solid core with extra mini 2ndry processing units that can take presser off the main core as well as route data more efficantly,software has to catch up to it,the PS3 should shine around 09 for now tho its simply just another BR player.
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Comment by: azndrake (Mar 25, 2007 00:15) I am 100% sure that the XBOX 360 will unable to even close to the ps3's rate on folding. I am a ps3 owner and that program almost uses 100% of the ps3's CPU. With the program on I was finally able to hear the ps3's fans revving up. Also I am sure if the Xbox tries to do the same it will overheat for sure. Since the noise level for the 360 is already noticeable I doubt it can handle the tremendous task of doing folding in speeds near the ps3. Folding was going to be on the XBOX and the Ps3, but they dropped the Xbox idea knowing it was not capable of running at speeds near the ps3.
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Comment by: azndrake (Mar 25, 2007 00:28) Also the PS3 is now at 666 TFLOPS with 27180 active PS3s compared to window's 152 TFLOPS with 160218 active cpus.
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Comment by: Dela (Mar 25, 2007 05:38) 702 Teraflops from PS3 now, Folding@Home is approaching Petaflops :D i think the world's fastest super computer tops out there. Now, as somebody mentioned, obviously the windows machines are of all different CPUs, and not only that but since Folding@Home uses idle CPU cycles, a lot of those machines are already in use Folding@Home works away, buyt that being said, Nobody is trying to compare the PS3 with Windows or MAC or anything like that... whny is it that even with thios ppl get offendeD? I just don't get it, this is a fantastic and really I couldn't care less what powers it as long as its running strong and Kudos to Sony for supporting the project and giving it another powerful platform to run on. |
Comment by: BobbyBlu (Mar 25, 2007 08:09) Quote: Thats easy to answer DELA some people have hate toward some company's that they always going to say or find something negative about them & refuse to give a company credit when credit due, period. |
Comment by: spydah (Mar 25, 2007 08:13) I agree with the last few posters. I got both 360 and PS3 so far my PS3 is out shining the 360. I'm currently on 360 number 3 and still on PS3 number for now. I really dont think my 360 will hold up doing what the PS3 does in TFLOPS. |
Comment by: Dela (Mar 25, 2007 09:45) You all will find it interesting to know that there seems to be some calls across the net for M$ to incorporate Folding@Home to Xbox 360/Live. I did a lot of reading around as I might write an article about it. Lot of people are obviously concerned about the heat the 360 produces already (which i can definitely say my 360 runs hot) but some others are saying that a modified Folding@Home thats powered by the 360's Xenos GPU could match or exceed Cell output for F@H.
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Comment by: ZippyDSM (Mar 25, 2007 10:03) Dela
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Comment by: Zoolook2 (Mar 25, 2007 10:23) You are all a bit misled by the FLOP numbers, one FLOP is not the same on the different platforms, one floating point operation can do a lot more work on say a C2D than on a PS3 which in turn can make more work with one flop than an ATI GPU, the only way to compare the different platforms are to compare the time/frame on a similar wu. |
Comment by: ChiknLitl (Mar 25, 2007 10:33) I must say that Dela has picked a nice topic to spur quite a bit of discussion [Insert pat on the back]. Good job! It would be interesting to see the comparison of PS3 vs 360, nerve wracking for both sides, but interesting. It certainly would provide plenty of fodder for this next gen battle. Despite the good cause, are people concerned about the lifespan of their console? Running the console at full capacity for extended periods would conceivably cause wear. Could there be warranty issues if problems arise? And hey, what the heck, why don't we get on the horn to the big N and get the Wii involved?! |
Comment by: ZippyDSM (Mar 25, 2007 11:15) Originally posted by ChiknLitl: I thought the point was running it in the background not always at full power,or has that option not been implemented for the PS3?
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Comment by: BobbyBlu (Mar 25, 2007 12:03) Quote: My god why everything got to be a PR spin Sony at the point they don't need trash like PR spin....Open your eyes no matter which system its on it for a good cause....Damm.
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Comment by: ZippyDSM (Mar 25, 2007 12:11) BB
Quote: you don't have to be a fanboy for ever little thing. |
Comment by: azndrake (Mar 26, 2007 00:46) like i said earlier, Microsoft's XBox will not use folding, because it will make it look like their product is inferior to the ps3. Look up to my earlier post for full details :P. |
Comment by: ZippyDSM (Mar 26, 2007 08:56) Originally posted by azndrake: :P
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Comment by: Pop_Smith (Mar 26, 2007 15:48) An interesting fact about the PS3 F@H. Based on PS3 FAQ located here
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Comment by: ZippyDSM (Mar 26, 2007 16:21) Pop_Smith
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Comment by: anubis66 (Mar 26, 2007 17:12) so does the ps3 folding@home use both the cell and the rsx? |
Comment by: Andrew691 (Mar 26, 2007 23:53) Quote:
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Comment by: anubis66 (Mar 27, 2007 11:22) but what im saying is not does it use it for graphical reasons. i'm asking if it uses the rsx for calculations. id rather not see the molecule (since i dont watch it run very long) and let the rsx dedicate itself to more calculations. maybe 2 folding processes going simultaniously. |
Comment by: ZippyDSM (Mar 27, 2007 11:26) Originally posted by anubis66: me thinks to much coffee and hashing together a 3d app to show what it was doing was eiser than getting the next version done *L*
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