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PlayStation 3 hardware closer to break evenDVDBack23 @ Dec 14, 2009 18:56 | 17 comments
Adds iSuppli analyst Andrew Rassweiler: "In light of these factors, the PlayStation 3 probably is already at or near the tipping point for profitability."
iSuppli had previously suggested that Sony was losing up to $50 per console, despite the unit selling for $100 more than it currently sells for.
"Since the introduction of the PlayStation 3 in late 2006, Sony has subsidized the price of every console sold, a deficit the company has made up for with game sales and royalties," added Rassweiler.
The most expensive component of the system is the Blu-ray drive, which costs an estimated $66 USD. In second is the Nvidia Reality Synthesizer graphics chip at $45.82, and the Cell processor chip is down to $37.73. |
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Comment by: samus250 (Dec 14, 2009 19:00) Finally! How many billions have they lost in those 3 years? |
Comment by: shaffaaf (Dec 14, 2009 21:36) or gained through game royalty fees? |
Comment by: nintenut (Dec 15, 2009 01:42) Weren't they on the cusp of breaking even on the Phat, just before they discontinued it? |
Comment by: xnonsuchx (Dec 15, 2009 01:55) Originally posted by nintenut: Yes...like losing about $40 or so, which means they've knocked another up to $90 or so off the cost w/ the PS3 Slim. Mind you, these #s are still just guesses...they can figure exact costs for SOME components, but some of the more custom pieces only Sony knows the true cost of. They also estimate the PARTS cost, not any labor/etc. involved in assembly/packaging/whatnot. Looks like they really need to cut the RSX costs...if it's roughly the equivalent of an upper GeForce 7000-series GPU, those chips are only about $15-25 or so for PC video cards. |
Comment by: ZippyDSM (Dec 15, 2009 10:38) Originally posted by samus250: the 360 has lost more even with a profit being made off newer units....
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Comment by: NHS2008 (Dec 15, 2009 11:10) Let's hope they start making profits real soon. and then re-introduce some of the crucial features they dropped till now... |
Comment by: bam431 (Dec 15, 2009 14:08) Someone should make a graph comparing the amount of money sony has loss because of this and the amount microsoft has lost replacing RRoD systems. Don't really have anything in common but just something that i think would be interesting. |
Comment by: Oner (Dec 15, 2009 16:26) Originally posted by xnonsuchx: Exactly. A third party company making guesses and estimates is just that. Guesses & Estimates.
Originally posted by ZippyDSM: +1
Originally posted by NHS2008: If you mean PS2 BC then I disagree. I would bet that Sony has detailed numbers/information about how many PS3 owners actually use this feature and made the decision to offer a cheaper console by removing BC so as to pass on the savings to a broader base (or potential one actually).
Originally posted by bam431: Last totals I had was that MS were well over 7 Billion in losses when you add the previous gen that they never recouped and the addition of RROD ONLY. Not including the costs of dev'ing for the 360 itself, Disc Scratching, E74, the early launch consoles power supply failures and so on...
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Comment by: baldfrog (Dec 15, 2009 16:32) Originally posted by bam431: I think that sounds like a good idea. I for one would find it interesting. Microsoft have taken the 'cheap and cheerful' approach, but as we all know this has cost them dearly in regards to hardware reliability.
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Comment by: gnovak1 (Dec 15, 2009 18:15) Microsoft should start worrying, now that the price of PS3s have gone down. Most people bought 360s because they couldnt afford the PS3. But with the Xbox's RROD and the new E74 error, lots of people will find it hard to rely on the 360 anymore and may sway towards the PS3. |
Comment by: Oner (Dec 15, 2009 18:35) Originally posted by gnovak1: More first party & inhouse devs
Quote: Put it all together and you see a trend. The same trend Sony has done with the Playstation brand for over 15 years. Successfully. No one can deny that...though they may try. ![]() Search > http://forums.afterdawn.com/search Rules > http://forums.afterdawn.com/thread_view.cfm/2487 Important Rule > http://forums.afterdawn.com/thread_view.cfm/380660 |
Comment by: xnonsuchx (Dec 16, 2009 23:28) Originally posted by Oner: You haven't updated your YDL to 6.2 yet??? :-)
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Comment by: ZippyDSM (Dec 16, 2009 23:36) Quote:Originally posted by Oner: you don't drop a well loved feature that you practically revolutionized the last console for no good reason and sony droped it and dropped it hard..... |
Comment by: ZippyDSM (Dec 16, 2009 23:45) Quote:Originally posted by xnonsuchx: The 360 has a small lead but that only leads to FPSs selling better on it most of the time.
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Comment by: Oner (Dec 17, 2009 03:49) Originally posted by xnonsuchx: Wait, was it 6.2 that added the PS3 Vram support? Or was it in 6.1 and they improved it in 6.2? Dammit...I need to login and see which one I actually have as I am sure it is the latest one (which would be 6.2)! See that just shows how long it has been since I have used it! ![]() Search > http://forums.afterdawn.com/search Rules > http://forums.afterdawn.com/thread_view.cfm/2487 Important Rule > http://forums.afterdawn.com/thread_view.cfm/380660 |
Comment by: nintenut (Dec 17, 2009 11:43) Quote:Quote:Originally posted by Oner:
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Comment by: danjaman (Dec 18, 2009 15:57) The guys who hack consoles to get Linux on them (inevitably leading to piracy along the later road, once the info gets to the crooks), say the only reason there is no hacked PS3 (may be now...) is because they let the hardware open to Linux users who had no interest in using their skills to aid piracy... now they have removed its support, all you 'we love Sony' hypocrites will get your pirated games as the mod community gets medieval on that thing... lol
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