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Nintendo makes $6 profit on each Wii soldDVDBack23 @ Dec 02, 2008 22:02 | 12 comments
The analyst also noted that Sony makes a decent sized loss on each PlayStation 3 sold and that Microsoft has the potential to break even on each Xbox 360 console sold, but still may not.
Besides making profit on each console, the Wii sells the most software of the new consoles, selling an estimated 220 million units for 2008. The PS3 and Xbox 360 are estimated to sell under 130 million units each.
Nintendo also capitalizes on its position in the market by selling 60 percent of the Wii games itself compared to only 15 percent for Sony and 30 percent for Microsoft. The Wii's top selling games are all developed by Nintendo.
Hiroshi Kamide, director of research at KBC Securities, Japan, added, "The key thing about Nintendo is they want their things to be at price points that anyone can respond to." |
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Comment by: Shegax (Dec 02, 2008 22:41) This is misleading. Sure at first they would be seeing it at a loss. After much production though, and high volume orders...the price for such technology goes down over a couple years. The Wii is now in mature production...so the profits are more than before...even with price cuts. Common though, tell the people the truth. Understand manufacturing, and where the consoles are being made, in addition to lowering prices of chips, circuit boards, plastic molds...etc. With that knowledge I'd say this article is either based on old figures (a couple years ago) or propaganda from the industry itself. |
Comment by: chubbyInc (Dec 03, 2008 02:05) They don't want the consumers to think they are doing too well. Then there would be questions raised on why they don't lower their system a little.
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Comment by: bryston (Dec 03, 2008 02:12) This tall tale reminds me that Hollywood, no matter how much they earn on a movie, their accounting practices still show them at a loss. So how do they (the studios) stay in business ?
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Comment by: SProdigy (Dec 03, 2008 17:12) Originally posted by chubbyInc: The key term here is "operating profit". I assume that means after all "expenses" such as labor, R&D, etc.
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Comment by: jemaric (Dec 03, 2008 22:28) does anyone really believe this |
Comment by: core2kid (Dec 04, 2008 03:27) Originally posted by jemaric:
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Comment by: Shegax (Dec 04, 2008 03:59) I respect that you work at BEST BUY. That gives you a up front look at the consumer. However, giving excuses why a company can't give you a dicount on certian Items, is defending the hand that feeds/er..cheats you.
Quote: How about Why do we live in a fictional world, where corporations can and do screw us over time and time again, But tell us in our face that they have our best interest at heart? HA And we believe them!
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Comment by: emugamer (Dec 04, 2008 15:52) For any of this analysis, each individual Company needs to define profit as it is understood by them. Otherwise, it's all dribble. |
Comment by: SProdigy (Dec 04, 2008 18:00) I said former employee BTW :-)
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Comment by: treyjazz (Dec 08, 2008 15:15) Although the story is old (bear in mind that components go down in price as time goes on which would only further an increase in their net gain) this sounds more plausible.
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Comment by: IguanaC64 (Dec 08, 2008 23:18) It's generally been the case that manufacturers lose money on the consoles they sell. They make it up by charging royalty fees on each game. Back during the Sega Genesis, Sega would charge $15 for cartridge blanks for people to load their games on to sell. EA was the first company to manufacture their own cartridge blanks...I can't remember what EA paid for royalty fees after this, but Sega was pissed. They also make money on all the accessories and services they can sell you.
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Comment by: core2kid (Dec 09, 2008 03:49) Originally posted by IguanaC64:
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