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PS3 picky about which HDTV it choosesDavedough @ Nov 19, 2006 23:33 | 79 comments
One recent test was performed on older HDTV sets that do not natively support the 720p resolution. It appears that on sets that do not have the 720p resolution built in, but only feature resolutions of 480i, 480p and 1080i the PS3 has problems. Games that were meant to be played at 720p appear to be downgraded to 480p instead of upgrading to 1080i, which would be far more desirable. Apparently this issue is the same, whether or not you use an HDMI cable or a standard analog HD cable (component cables).
In contrast, Sony's competitor, the Xbox 360 does upscale games meant for 720p to 1080i if the HDTV supports the latter but not the mid-resolution.
Sony had been contacted on the matter to find out whether this is a hardware fault or a software problem that could be fixed via a patch, however Sony has yet to comment on the subject.
Source: |
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Comment by: DR34MER (Nov 25, 2006 19:58) Zippy:-
1. Halo comes from the Macintosh, NOT the PC. Bungie were a Mac software company who diversified to PC yes, but Halo was launched at Macworld.
2. Your issue of 'bad hardware' with the 360, will be levelled at the PS3 and was certainly true for the PS2 (who's ignoring who's posts Sony fanboy?) in terms of the laser, the drives and overheating, so please have some PERSPECTIVE.
3. As for MS only being able to 'make it so far' (from the games it LICENSES, the same argument could be levelled at Sony. It's called EXCLUSIVITY and until recently SQUARE and ROCKSTAR were two such software houses who did games ONLY for Sony hardware first, everyone else later. Even their most exclusive partner Hideo Kojima (KONAMI, creator of Metal Gear games) is jumping ship showing lots of interest in N's Wii in the press. I wonder how far Sony will make it having only a spare few exclusives to launch from.
4. Who gives a rat's patout about QUAKE IV. It's long forgotten, people move on.
5. Texture Compression needing a larger hard drive??? What the hell are you talking about? Oblivion looks great for a PC port, especially in 720p, much better than the same on PC, especially in terms of the character faces. It also animates better on 360. Once again, we're talking SHADERS (which has nothing to do with the animation per se) and not TEXTURES. Texture Compression is OLD TECHNOLOGY these days and barely raises an eyebrow in developer circles since GPUs have been doing it in hardware for around 5 years. The issues that Oblivion has on the PC are more to do with it's MEMORY BANDWIDTH and the many CUSTOM TEXTURE SETS that people use willy nilly - not realising how they impact performance (by eating GPU bandwidth). The 360 doesn't suffer from either (It has 10MB of VRAM DEDICATED to ANISO16x/AF4X and heaps of VRAM speed/bandwidth FAR surpassing even the beefiest of PCs).
6. HD-DVD addon comments weren't ignored they were put aside because you're pulling something INTO an argument that hasn't even been released yet. It's obvious that you're doing so to protect your views on Sony and to equalise MS and Sony - making them both bad when this article clearly talks about a failure on Sony's part. Lame is the only word that comes to mind.
7. Disappointed with gameplay innovation? Do something about it. Don't pitch a fit that developers aren't being imaginative enough for your mind. Industries go through growth spurts in certain areas and plateau in others - the games industry is one such industry and there are only a finite number of minds and hours available.
Personally I just think you're enjoying having something to moan about. LOL |
Comment by: ZippyDSM (Nov 25, 2006 20:26) DR34MER
1.Halo was sloted for PC before MS came along and gobbled it up for the Xbox.
2.the PS2 did have alot of issues so dose the 360 that has not changed,not at least till the new hardware rolls out.but still they could ahve done better to deal wit such thigns insted of release it willy nilly like sony did with the PS2. the PS3 needs at least 4 months of wet fanboy love before they start whineing about it breaking..like they did with the 360 and the PS2.
3.I see the 360 hitting its limit before the PS3 dose this is a issues but in all the power diffrance between the 360 and PS3 are like the PS2 and Xbox its enough to bitch about *L*
4.I cant move on I got Q4 for PC 50$ for oen of the most under par FPS's I have ever played,and becuse it was so under whelming I gave up on paying games new...altho BIoshock makes me rethink that *L*
5.MMmm mabye I am running on old info....in order to store and cache more games on the 360 a larger HD is needed and if you have acouple movies on it....the 360 as it is not is short on space....Mmmmmmmm the new revision comes out in feb right?
6.IGN has a review of it several Xbox.coms has reviews of it are sayign that they would lie and say its better than it is?or diss it in some way? Beside in 4 years the 360 wont be able to play most HDCP movies or play the at a limited resalution becuse it lacks HDMI,of coarse the PS3 seems to be having some issues in that aera right now to *L*
7.Are you saying its hard to question most devs and manufacturers?
I find it hard not to Sony and MS are meandering off into the same lack luster media center direction and the WII is the only one to show alittle gaming beef....the WII has beef but its lite beef *L* |
Comment by: Andrew691 (Nov 25, 2006 20:33) Quote: Actually it has been released.
Quote:
"Windows is a 32-bit extension to a 16-bit graphical shell for an 8-bit operating system originally coded for a 4-bit microprocessor by a 2-bit company that can't stand 1 bit of competition."
Rebuild ISO's to include ARMAX http://forums.afterdawn.com/thread_view.cfm/1/289279 V7 ps2 (unmodded, nearly dead laser) 80gb Seagate HDD Memory Card Exploit Hdloader 0.8a |
Comment by: DR34MER (Nov 25, 2006 20:45) ...and Halo made it to PC, eventually. so what's the beef? I mean the same can be said about GTA III which took almost as long to reach PC.
How much time have you actually spent with a 360? I had one to play with since the launch for about a month or so. It overheated a total of 0 times, lost transfers twice while over the internet and never gave me any other issues. I hammered the poor thing, I really did.
Seriously, be sure you're not just relaying fearful stories that others are just relaying. I'm not saying that they don't have issues, I just don't see them as being as epidemic or worrying as you're making out. The 360 is going through a revision, yes, but I'd say that more likely a cost saving exercise more than a total overhaul to fix bugs. Most probably MS has found ways to fab the console more cheaply with less parts (most likely the cooler is being shrunk down and some chips being replaced for cheaper variants) - this is what Sony AND MS do with their hardware all the time. Sega and Nintendo have been known to do so too.
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Comment by: DR34MER (Nov 25, 2006 20:58) Andrew : My bad, been catching up on real life recently (father diagnosed with an illness, GF leaving the country) so I missed it's release date/reviews.
HD Video seems a bit of a lame duck at the mo anyway imho with 5 + competing standards - Blu-ray, HD-DVD, WMV HD and DivX6/Xvid and x264/AVC/VC-1. I think I'll just skip the pay for ones and use compressed video for now. I know you lose detail, but not DINERO! :P
heh
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Comment by: ZippyDSM (Nov 25, 2006 21:12) DR34MER after how many years of milking it for the Xbox? only now Halo 2 is going to be on PC but for vister only heil MS hiel! ><
whoa whoa whoa...the revision for the 360 is a PLUS it means less than a 50/50 chance to get a bum 360 when you buy one I have had 6 friends replace there system and heard alot of horror story's of it,to me that was a big issue spending 400$ on a system only to have to send it in for repair or some crap. with the new revision thats fixed one down 2 or 3 to go to make it prefect :P (games and price are the next 2 big issues)
I am tired of corporate dcking around MS and SOny are pros at it nintendo is sly enough not to get cought alot *L* I am harshest on the 360 its been out the longest and has not improved much in 4 or 5 months I think it will get as good as its going to get for the system probably enough for me to buy it,Sony is evil and the PS3 to costly...so I think I will sit back and toss poo at it for awhile *L* that or ignore it till next November *L*
I have kept up with the HD/BR news it seems HD dvd and its players are just alittle bit better than the BR but not worth jumping on one format or the other 0-o the only thign BR has is size and they are not useing it to help beat compression I wonder if they re still having DL issues 0-o
Good luck in life friend,both my parents passed away last year one of liver canser in march and the other of lung desaige we were all living together getting by in life, I been kinda out of it since >< I was already out of it before then 0-o
Andrew691 at my last count its 11 PS2 revisions,5 PS2 slim revisions and counting 0-o |
Comment by: ZippyDSM (Nov 25, 2006 21:18) Andrew691 it suxs not to ahve the moeny. I wil get each system it might take a year to get each tho ><
right now I am happy with playing demos and checking out what friends of my friend has :P
Gears of War PC looks ok I might tag that but I do know this..I MUST GET BIOSHOCK PC there is no questioning the voices in my head over it its a must get 0-o
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Comment by: DR34MER (Nov 25, 2006 23:23) Let's BIOSHOCK actually gets released, after what happened to RatBagGames there's no guarantee anymore. :(
Yeah already lost one to the C too n Dad's got emphysema. :(
Life's a bitch then people start leaving.... |
Comment by: Andrew691 (Nov 26, 2006 02:23) heres a link for Sony losing $200 per console http://www.gizmodo.com/gadgets/home-entertainment/ps3-a-bargain-worth-840-powerful-as-a-supercomputer-215203.php |
Comment by: DR34MER (Nov 26, 2006 03:15) For one thing that pricing looks over-inflated and barely reflects volume discounts and for another what kind of company tells their consumers what something cost them to produce? No company does that and thus it's purely a marketing gimmick. |
Comment by: ZippyDSM (Nov 26, 2006 11:03) Andrew691 then let me put XP o it and make use of the dman thing :P |
Comment by: Phoenix09 (Nov 28, 2006 13:39) Zippy as of last check Gears ISNT coming to PC.
Also someone mentioned the 360 doesnt have HD-Gaming.. where the hell are you getting your source. 360 outputs up to 1080p. (some TV's only accept 1080p over HDMI or DVI but lots including mine accept it over the component) and I must say it looks GOOD
The lack of HDMI on the 360 is a bit of an issue. But the A/V port on the 360 doesnt output an analog signal and an HDMI cable/adapter can be added when there is a need. This is one thing I find better of the 360 over my PS3. It doesnt FORCE HD and CHARGE you for HD tech that a user (majority of users) with SDTV's aren't going to use. The 360 allows you to make the choice to add that later if you get a HDTV.
The current lack of need for either a HDDVD or BRDisc make both points moot ATM. Thing is people tend to say if you want to get an HD-DVD then the 360 is almost the same price.. Again.. $200 off because they arent forcing you to adopt a tech you cannot use isnt horrible at all. Lburna saying the 360 isnt a nextgen console without the HD-DVD is just buying into Sony's propaganda.. The 360 outputs in HighDef, currently my 360 games look better then my PS3 games.. COD3 in particular has large diffrences, with RR much better looking on the 360. Granted the 360 had a year more for devers to get used to it.. but did the Xbox 1 when released (a year later then PS2) not have better looking graphics then the PS2 did after a year.. sure did.
Also while Halo started out live on Mac as an RTS/FPS hybrid, then moved to PC, Bungie ran out of money for it and MS stepped in and said well here.. If not for MS STEALING it (LOL) it may never have seen the light of day.
The matter of this thread is Sony not allowing users of certain TV's the upscaling ability. Not what Wii has or 320 has.
Most of the comments that people are leaving are fanboy tripe. I buy into all consoles, cause I am a GAMER, but again like last gen SONY has underdelivered. Microsoft has delivered (so far) what they said, and Ninty, well ninty is still fun to play :D WEEEEE
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Comment by: Phoenix09 (Nov 28, 2006 13:41) LOL
320... should read 360... but then you already knew that :P |
Comment by: ZippyDSM (Nov 28, 2006 16:13) Phoenix09
Yes GROW is coming to PC,its not been confrimed yet but it should if it dosent so be it but its not been denied yet.
I believe they meant HD DVD gaming not High def gaming the more I read abotu it 1-4 discs for a game is not new,HD cacheing can get better the 360 still has power left in it unused plus the 360 is better preiced than the PS3 but not enough to make it worth while for me....
if the 360 was launched a year later with more solid titles(coding as wel) and better launch hardware and full BWC it would have been worth 500 at launch as it is now its a still a hodge podge,the revision is a plus more games is a plus the price still needs to drop hell drop the core altogether and make the premi 250-300,get down and dirty and fight the Wii on price and massicure the PS3 price wise *L*
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Comment by: Phoenix09 (Nov 28, 2006 16:28) lol
Hell I agree with that.. MS is actually making money now on the 360 due to their ability to use 5 firms to make the chips and having standerd hardware... They can actually afford to drop the price $112 and break even on it.. and then ya it will push hard.
But MS isnt ready to push out Sony. Not this go around.. there is things to be said about competition.
Also, while I enjoy the Wii, I will never call it or compare it to a next gen console. It isn't and its not inovative at all, I have my MS Motion Sensing controller from the mid 90's. Its fun, but its not next gen at all. It is to the point now where the PS3 and 360 are in their own 2 man race... Wii is just going down its own path, and having fun doing it.. kinda like the simple brother of the two smart twins. They are always fighting one another and he is catching butterflies with a remote control :P LOL
Sorry I am not meaning to dis the Wii.. I like it :P It 's just not nextgen. |
Comment by: ZippyDSM (Nov 28, 2006 16:49) Phoenix09 neither is the 360 it's current gen(PC wise) in every sicne of it,the PS3 is not current gen.
the WII is a 1.5 system in power and so is the 360 well the more I look at its more a 1.7 system, *L* the PS3 a 2.5 system but between the price and sony I hate it 0-o,altho there are no worthy games so I can snub it even more :P
In the end the WII gets a o.5 point bonus because it makes full use of motion sensing if you cant understand that then you have no sense of things,the WII is leaps and bounds beyond any motion sensing gimmick thats been used over the years,the PS3 now theres a "gimmick" its updated tilt and play from the gameboy 0-o
I'll give MS props for seeing that 2 shoulder pads to each side is the way to make a pad (I hate where the Xbox black and white buttons are) but its more of the same no innovation in control just more of the same the same can be said for the PS3 the WII wins alone because of the complete new control scheme ,the PS3 will win for power and games leavening the 360 to lord over its fan base and thos that get it for its Exclusive titles.
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Comment by: cashman91 (Nov 28, 2006 17:24) Originally posted by ZIppyDSM: any answers yet |
Comment by: Phoenix09 (Nov 28, 2006 17:32) I dont understand how you can think the PS3 is a 2.5 or anything more then it is... the PS2 when announced was said that its 'EMOTION' processor could run the same as a P3 733Mhz and output Toystory quality gfx. Same with the PS3.. they stated possible top proformance.. but their propriety tech couldnt do it. Same with the PS3.. their unproven propriety tech doesnt have remotely what they said it would have. I got this from another site but it is well worth the read so I will post here as well.
/Quote There has been a long (and quite ridiculous) debate going on throughout this past year concerning the power of the xbox 360 vs. the power of the ps3. Why has this debate been absolutely ridiculous? Because the truly more powerful system has already been confirmed, but not publicly. Much of this may be very hard to understand if you’re not a tech-geek, so don’t say I didn’t warn you.
According to IBM’s white pages, the cell processor being used in the ps3 is considerably less powerful than what it has been hyped up to be. Sony officially revealed the PS3 and for the first time at E3 2005, and claimed that their Cell processor would be capable of 200 GFLOPS. One may wonder how they got that figure? IBM's own white pages: http://www-128.ibm.com/developerwork...ca=drs-#table4 As seen from the link (in Figure 5) the Cell has a theoretical peak of 201 GFLOP’s– running 8 SPE’s at 25.12 GFLOP’s apiece (Table 2). This is where Sony gets their 200 GFLOP figure from.
When physically tested however, only 155.5 GFLOP’s were actually achieved (see Table 4) with a total efficiency rate of 75.9%. Because of manufacturing yield issues, the PS3 will only use 7 SPE’s with the theoretical peak for the PS3’s Cell processor being reduced to 176 GFLOP’s, each running at 25.12 GFLOP’s. Utilizing the same 75.9% efficiency, it is easily interpolated that the PS3’s Cell CPU will only be capable of 133.6 GFLOP’s.
The Xbox 360 has 3 general-purpose 2-threaded CPU's, which generates a proven 115.2 GFLOP’s which is dramatically easier for developers to utilize. By now it should be pathetically obvious that sony is no where near as far ahead as they try to lead you to think (keep in mind they claimed that the ps2 was more powerful than the original xbox, but were proven wrong publicly, since the xbox was indeed twice as powerful). The ps3 will, once you have taken into account thetotal amount of resources that will be used by their respective operating systems, end up with less CPU power available for graphical and physics processing than the 360.
http://ps3.qj.net/Inside-the-PS3-s-O...g/49/aid/21047 According to the (unbiased) site above, the PS3 will also constantly reserve 1 SPE** for running its operating system. Now that there is actually one less SPE reserved for gaming purposes, it is definite that the ps3’s cell will only be capable of 114.4 GFLOP’s for the purpose of game processing.
**SPE’s are floating point processors, they are also called DSP’s, and SPU’s. These floating point processors are NOT to be confused with cores, cores have far more prediction and calculation braches than floating point processors. As stated earlier, the 360 has 3 cores, each running at 3.2GHz, with 2 threads each. The cell also runs at 3.2GHz, but is the one and only core that the ps3 has.
Back to subject: The 360’s OS on the other hand uses only 3% of its CPU time on Cores 1 and 2, while Core 0 is free altogether, and 6.25% (32mb) of its 512mb RAM, this means that the 360 has more processing power available for in-game graphics and physics. Meanwhile, the ps3’s OS… “In the case of the PS3 this equates to 12.5% of the available Cores on the CPU always reserved, an additional 12.5% sometimes taken by the OS, 12.5% of the available RSX memory and 25% of XDR Cell memory. Balancing these out, one could argue that Sony has removed up to 25% of the available CPU power and 18.75% of RAM for these features as well as others that are not mentioned here or will be added in future updates to the PS3 Operation System.” Wow, 18.75% (96mb) of the ps3’s 512mb of total RAM, vs. 6.25% (32mb) of the 360’s 512mb RAM, say, that means the ps3 has 416mb RAM left vs. the 360’s leftover 490mb RAM for graphics… I could be wrong, but isn’t 490mb greater than 416mb???
Sources: http://arstechnica.com/news.ars/post/20060413-6600.html http://ps3.qj.net/Inside-the-PS3-s-O...g/49/aid/21047.
Now, the GPU (Graphics Processing unit). The 360’s Xenos GPU is also slightly more powerful for running current graphics engines and, in terms of complying with Windows Graphic Foundation 2.0 (compatible with future versions of Direct X, shader models, etc.) is a full-generation ahead of the RSX. "One of the key ideas behind a unified architecture is to move the GPU from a rendering only processor to a complete compute processor. Right now all the GPU does is render 3D and displays it on your screen (yes it does more like 2D, video etc... but for the point of this article we are talking about 3D). With a unified architecture the GPU becomes more. It becomes a processor that can do almost anything that needs code processed. This means the GPU can take on more functions like physics, AI, animation and many other processes that can benefit the gaming experience. DirectX 10 and a unified GPU architecture helps a video card become an all-in-one Swiss army knife of game processing. Those are the ideas at least, how it all works out is up to the game content developers" (http://enthusiast.hardocp.com/articl...0aHVzaWFzdA==). According to this article, the unified memory of the 360 and the unified shaders, developers have the ability to use the vector processing power of the GPU, which is a big plus as it allows the developer to use the shaders when they need extra processing power.
Sony could be in a lot of trouble considering the ps3 is much more expensive than its superior rival that is using long proven technology, while the ps3 is using technology that still has yet to be proven, and has been giving sony one problem after another, causing the launch delays.
The 360’s Xenos GPU is slightly more powerful for running current graphics engines and, in terms of complying with Windows Graphic Foundation 2.0 (compatible with future versions of Direct X, shader models, etc.) is a full-generation ahead of the RSX. "One of the key ideas behind a unified architecture is to move the GPU from a rendering only processor to a complete compute processor. Right now all the GPU does is render 3D and displays it on your screen (yes it does more like 2D, video etc... but for the point of this article we are talking about 3D). With a unified architecture the GPU becomes more. It becomes a processor that can do almost anything that needs code processed. This means the GPU can take on more functions like physics, AI, animation and many other processes that can benefit the gaming experience. DirectX 10 and a unified GPU architecture helps a video card become an all-in-one Swiss army knife of game processing. Those are the ideas at least, how it all works out is up to the game content developers"
"However, using Sony's claim <***>, 7 dot products per cycle * 3.2 GHz = 22.4 billion dot products per second for the CPU. That leaves 51 - 22.4 = 28.6 billion dot products per second that are left over for the GPU. That leaves 28.6 billion dot products per second / 550 MHz = 52 GPU ALU ops per clock.
*** Using sony's own claim against it. If sony really didnt make this claim, they most certainly would have taken legal action against MS, that is only fact.
It is important to note that if the RSX ALUs are similar to the GeForce 6800 ALUs then they work on vector4s, while the Xbox 360 GPU ALUs work on vector5s. The total programmable GPU floating point performance for the PS3 would be 52 ALU ops * 4 floats per op *2 (madd) * 550 MHz = 228.8GFLOPS which is less than the Xbox 360's 48 ALU ops * 5 floats per op * 2 (madd) * 500 MHz= 240 GFLOPS."
ps3 GPU stands at 228.8 GFLOPS 360 GPU stands at 240.0 GFLOPS
I could be wrong, but isn't 240.0 GFLOPS higher than 228.8 GFLOPS??? /END QUOTE
Not to mention other sites are putting the PS3 up agains a 1.6Ghz PowerMac and reciving startling results..
http://www.geekpatrol.ca/2006/11/playstation-3-performance/
Technically that should be far more powerful, the fact is the SPE's arent cores but FPU's (floating point units. The only thing that the PS3 has over 360 is BluRay and that in itself is almost moot at this time because of the LACK of people with HDTV. Aside from that its nothing great.. That said the Cell runs on a base IBM G5 chip tricked out to Sony's thoughts.. the 360 also runs on it tricked out to MS thoughts.. The video card in the PS3 (named RSX) in just a Nvidia 6600 with a new name, and the one in the 360 is pretty much a ATI X1600XTX.
While PC's are currently now moving into the 4x4 stage, they werent a year ago, and for that matter PC's have a next gen every few weeks... when talking nextgen consoles PC's arent part of that. As well as that the 360 contains a subset of DX10 as well as the XNA tech. Crysis is coming to 360 (confirmed)and looks just as good as its PC counterpart.
http://games.teamxbox.com/xbox-360/1396/Crysis/
As for GoW, MS has officially stated it WILL not be brought to PC.. Even tho Epic made it.. MS owns the property.. tis their choice. But we do know that MS likes to say no then surprise us later.. so this is still in the air.. but as of right now.. they say NO version of GoW for PC. |
Comment by: ZippyDSM (Nov 28, 2006 17:55) Phoenix09
![]() FIGHT THE M.A.F.I.A.A. Sony has declared war on importers the consumer will be next with CD's,Videos/Games not far behind that....boycott SONY! http://www.afterdawn.com/news/archive/8062.cfm |
Comment by: Phoenix09 (Nov 28, 2006 18:47) Zippy, just the RAM bottleneck alone restricts its performance. The hardware in the PS3 ISNT what it was supposed to be. Tech sites have proven that.. find any unbiased (IE not hired by MS or Sony) tech site and check the results.. its been proven. You cannot make hardware faster by coding.. its like saying if they worked harder they could make FarCry work on 400Mhz with a 8MB S3. Its just not possible. Also the seek times on the blue ray make it that much slower as well. If you really want me to put those comparisons up I will. The fact is the PS3 is a weaker unit.. not just coding but it fails with the hardware.. no matter what you do you cannot make 256MB of system RAM become 512.. it just wont happen. BluRay being in it, is nothing special and its has a slower seek time over the disc.
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Comment by: ZippyDSM (Nov 28, 2006 19:02) Phoenix09
![]() FIGHT THE M.A.F.I.A.A. Sony has declared war on importers the consumer will be next with CD's,Videos/Games not far behind that....boycott SONY! http://www.afterdawn.com/news/archive/8062.cfm |
Comment by: Phoenix09 (Nov 28, 2006 19:14) Yes compression techniques and shading techniques get better and allow the machine to produce better looking things.. TRUE. But if one machine has more powerful hardware then the other (360 > PS3), in the same amount of time that the PS3 takes to get better coding techniques the 360 will have had the same time.. the stronger performer (360) will then stay more powerful. 360 devers havent mastered that machine either.. they are both ready to open up and show us more then we have seen. But one can only go so far.. its a fact, the PS3 is limited by not only the RAM but by the lack of power the Cell truly has. But like the PS2 it will get better games, but it will top out before the 360 ever will. Hardware is hardware.
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Comment by: Phoenix09 (Nov 28, 2006 19:18) Quote: Sorry should read 256MB.. LOL
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Comment by: ZippyDSM (Nov 28, 2006 19:24) Phoenix09
![]() FIGHT THE M.A.F.I.A.A. Sony has declared war on importers the consumer will be next with CD's,Videos/Games not far behind that....boycott SONY! http://www.afterdawn.com/news/archive/8062.cfm |
Comment by: Phoenix09 (Nov 28, 2006 19:37) I understand Zippy.
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