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Microsoft reintroduces virtual human 'Milo' for TEDDela @ Jul 15, 2010 06:29 | 8 comments
"I want to introduce a new revolution in storytelling," games designer Peter Molyneux told the audience. He declared that films, television and books were rubbish to him because they do not involve the audience, adding that he wanted to make a character that seemed alive, and that would "look me in the eyes and feel real."
An assistance conducted a demo showing Milo exploring a garden. "We're changing the mind of Milo constantly," he said. "No two people's Milos can be the same - you are actually sculpting a human being. Some of the things you are doing will change the course of his life."
He said Milo was built using artificial intelligence technology developed by his firm, as well as technology "hidden away in the dusty vaults of Microsoft." Milo exploits psychological techniques to make a person feel that he is real. "Most of it is just a trick - but it is a trick that actually works," Molyneux said.
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During the demonstration, the assistant egged Milo on to squash a snail in the garden. Molyneux explained that commands like these are interpreted using voice-recognition software and a database that attempts to interpret player's intonation and meaning in real-time.
After a while, Milo begins to recognize the player. "I can promise you that if you are sitting in front of this screen, that is a truly wonderful moment," Molyneux said. He said that right now the technology is still in development with no plans for Microsoft to release it.
He did hint however that the game is intended to be used by millions of people and could become a commercial product one day. "His mind is based in the cloud," he told the audience. "As millions of people use it, Milo will get smarter." |
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Comment by: KillerBug (Jul 15, 2010 06:40) "I want to introduce a new revolution in storytelling," games designer Peter Molyneux told the audience. He declared that films, television and books were rubbish to him because they do not involve the audience, adding that he wanted to make a character that seemed alive, and that would "look me in the eyes and feel real."
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Comment by: xnmalletx (Jul 15, 2010 06:46) Personally this sounds pretty cool. It would be very interesting to see how well this works though.
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Comment by: plazma247 (Jul 15, 2010 08:33) Originally posted by KillerBug: Ha, its a microsoft product its not going to get dangerious to humans until it goes at least SP3.
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Comment by: KillerBug (Jul 15, 2010 09:03) Originally posted by plazma247: There are a lot of priests in the country...I am sure they would love watching a boy bend over...but not one who is wearing clothing.
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Comment by: Dela (Jul 15, 2010 09:29) Totally missing the point guys. This isn't a working game just yet. ;-) It's a DEMONSTRATION and its gone over very well, went over very well at E3 too. The whole point is to try to develop characters with more emotion that respond to players in more realistic ways, which can only benefit the entire games industry as a project. Pretty much every revolution in gaming starts this way. If this was done by Sony, I think the response would have been different. |
Comment by: Interestx (Jul 15, 2010 22:35) Just like Kinect I think this stuff is likely to succeed but possibly (probably?) not amongst the self-styled 'hardcore gamers' or maybe even beyond the gaming side of things entirely.
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Comment by: KillerBug (Jul 16, 2010 04:17) I guess it would be nice if the NPCs on the Xbox720 and the PS4 responded in more realistic ways. The only issue is that one Milo is never going to do it...if I am playing a game like GTA6, I am in a city of millions of people, most of whom will see me on the TV news. They all have different lives, and they are all different people. If they can have all these different people responding like real residents, and if all these people can be talked to, robed, bribed, slowly tortured to death with a tooth pick, whatever...that would me a nice feature...but I don't see that happening any time soon.
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Comment by: TrinUK (Jul 19, 2010 14:06) Originally posted by plazma247: I think Killer Bug meant "iRobot"? the computer gets super smart and locks people in their houses via the robots. It could be possible to take over PC's with this software if it is interlinked with windows based products in the near future?? perhaps Bill Gates is that virtual kid with a global domination plan in mind? LOL :o)
Trin - Making Digital Waves
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