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Microsoft patents automated DLC purchase systemDVDBack23 @ Mar 15, 2010 17:37 | 7 comments
The patent would work as follows: You and friends are on Xbox Live and one of your buddies asks you to join a game for multiplayer. Unfortunately you don't have the latest map pack DLC. The new system would send up a prompt screen, asking that you purchase the DLC to accept your friend's invite. Hit "yes" and the DLC will download and install, without the need to head over to the Marketplace, and you can get back to playing the game with your buddies.
Currently, if you are invited to a game for which you are missing DLC, you are "required to back out of the commenced multiplayer session, manually locate the desired content, purchase the content, install the content, relocate the inviting players, prepare his own request to join their game," says the source, which is clearly a hassle.
The full patent here: http://www.freepatentsonline.com/20100056268.pdf
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Comment by: SmoothD (Mar 15, 2010 18:40) Wow. How nice that they make it so convenient to take your money. Soon they will patten an electronic arm that comes out the xbox reaches into your pocket and takes your cash for you! Then later on the hackers can hack it to scratch your balls! |
Comment by: glassd (Mar 15, 2010 19:18) My friend sets there idle for 1.5 hours while i DL it because we dont want to have to re-invite each other. |
Comment by: cleverick (Mar 15, 2010 23:26) Who is Dino? |
Comment by: ZippyDSM (Mar 16, 2010 12:36) The reason why humanity will implode and take all of creation with it.....patenting inane ideas..... |
Comment by: bmlshane (Mar 17, 2010 02:36) Wait till it up and running. I think you will be inundated with new friends, all wanting to play you on a new addition to the game, names similar to you friends,and thinking they are, it goes ahead. Result, credit card maxed out, and M$ makes more $$$$$. Let them take control, and they will control you. We are controlled too much already, why add to allowing to happen?
warlock
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Comment by: KillerBug (Mar 17, 2010 04:42) Microsoft did not invent this; Quake 2 did the same thing before the first XboX was ever made. The only difference is that you did not have to pay $5 for each level, and the DLC content was much better. That said, it was always a pain in the ***...19 people waiting for one person with a slow connection to download the content that they would already have if they had ever played the game before...and once the game starts, the person that everyone was waiting on gets killed twice and leaves.
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Comment by: Paulie8 (Mar 21, 2010 00:27) Originally posted by SmoothD: Hahahaha! Very good one! |
