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August U.S. NPD console numbers releasedDVDBack23 @ Sep 11, 2009 20:35 | 9 comments
Overall, the combined industry (hardware, software, accessories) saw a 16 percent year-on-year decline to $908 million USD. August saw a slight improvement from July however, when full revenue fell to $849 million USD.
Hardware sales fell 25 percent YOY, to $298 million, up just under 10 percent from July's low. The DSi and DS Lite remained on top, with the Wii coming in second and the Xbox 360 and PS3 almost identical in third and fourth. The PSP lagged far behind. Full stats:
Full Hardware NumbersWii: 277,400 Xbox 360: 215,400 PlayStation 3: 210,000 PSP: 140,300 PlayStation 2: 105,900
Xbox 360 numbers are likely to see a bump in September however, as Microsoft has cut the price of the Elite model to $299 USD.
"These PlayStation 3 figures show that the new $299 price point is a definite sweet spot for the console and I expect the momentum gained in August to continue through the holiday season,". added Electronic Entertainment Design and Research director of analyst services Jesse Divnich, via Gamespot. "August also marks the first month the PlayStation 3 has shown year-over-year growth in 2009, and we expect similar growth for the remainder of 2009."
With the exception of Madden NFL 10 and a few select others like Batman: Arkham Asylum, software took a severe hit as well, dropping 15 percent YOY.
Full Software Numbers
1) Madden NFL 10 (360) / Electronic Arts / 928,000 2) Wii Sports Resort w/ Wii Motion Plus (Wii) / Nintendo / 754,000 3) Madden NFL 10 (PS3) / Electronic Arts/ 665,000 4) Batman: Arkham Asylum (360) / Square Enix (Eidos) / 303,000 5) Batman: Arkham Asylum (PS3) / Square Enix (Eidos) / 290,000 6) Madden NFL 10 (PS2) / Electronic Arts / 160,000 7) Dissidia: Final Fantasy (PSP) / Square Enix / 130,000 8) Wii Fit (Wii) / Nintendo / 128,000 9) Mario Kart w/ Wheel (Wii) / Nintendo / 120,000 10) Fossil Fighters (DS) / Nintendo / 92,000
Accessories were the only sector to see growth year on year, a 2 percent bump to $137.96 million USD. |
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Comment by: jookycola (Sep 12, 2009 10:55) Whoops!
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Comment by: jetyi83 (Sep 12, 2009 18:41) slim didnt even sell publicly until sep 1st, so the numbers arent going to show real sales yet. |
Comment by: xnmalletx (Sep 12, 2009 23:10) Wow! fanboy much? |
Comment by: jookycola (Sep 13, 2009 03:33) Originally posted by xnmalletx: Just the facts bud. Sorry i don't make the rules |
Comment by: Wanpa-Kun (Sep 13, 2009 06:36) Quote:Originally posted by xnmalletx: You do in fact sound like a fanboy. You tone is over enthusiastically in favor of the PS3 or at the very least biased.
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Comment by: Wanpa-Kun (Sep 13, 2009 06:46) Ok. According to NSD the PS3 outsold the 360 for 5 months in 2008.
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Comment by: jookycola (Sep 13, 2009 15:00) Nope, not a fanboy. i like my PS3, but i like my 360, N64, PS2, SNES, Game Gear, PSP, DS too.
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Comment by: borhan9 (Sep 13, 2009 20:25) Simple maths people. Price goes down more units will be sold and revenue will grow again.
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Comment by: lxhotboy (Sep 14, 2009 04:17) Originally posted by jookycola: I must admit your post does seemed kinda biased but at the same time you are right. My situation is the same as your own and i wouldnot buy another 360 and will probably buy a PS3 eventually. With that said, i dont think it really matter right now regarding the PS3 having blueray or native 1080 resolution as long as the multiplatform games still look the same. That's coming from one REALIST TO ANOTHER. Lol... When their is a diff as their was apparent on multiplatform games on xbox and PS2 then it may be worth mentioning all those things but they still claim to be working on programming more efficiently for the PS3 at this time.
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