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PSP firmware update unleashes full CPU powerDVDBack23 @ Jun 24, 2007 12:45 | 14 comments
The PSP is capable of a clock speed of 333 MHz, but it was locked at 80% of its full processing power most likely to lengthen battery life.
Now, thanks to the update, developers are able to code for the full speed and new titles currently in development will be coded for the new clock speed.
Take this news with a grain of salt however, because although the new games will run at higher frame rates, your battery will drain quicker.
Could this be the first step towards a complete overhaul and redesign of the PSP?
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Comment by: scott2k7 (Jun 24, 2007 13:47) oe firmwares already do this so who cares |
Comment by: DVDBack23 (Jun 24, 2007 13:53) people who do not hack their PSPs care... |
Comment by: svtstang (Jun 24, 2007 14:16) He strikes again :/ In all honesty, bumping up the bus speed doesnt really make that big of an impact, perhaps because of the limitation. Hopefully developers will put this extra boost of cpu power to use though and actually make a WORTHWHILE game instead of the garbage currently available. |
Comment by: scott2k7 (Jun 24, 2007 14:19) well good point but only most n00bz update nowadays |
Comment by: spydah (Jun 24, 2007 15:38) Hopefully with this update this will lead Sony to making better quality games across the board for the PSP even though i dont have a issue with the PSP game quality. But it will be nice to see better looking games for the future especially if they make the revamped PSP 20x better then the current version which i think is the shiznit. |
Comment by: Moomoo2 (Jun 24, 2007 21:03) Give me a second analog stick, Sony. Then I can use my old PSP as a 333mhz Remote Control and use my new one to play the games I'll actually buy from you.
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Comment by: pstamer (Jun 24, 2007 21:56) Originally posted by DVDBack23: Thank you. Still waiting on the direct ps1 downloads from Playstation Store though. |
Comment by: vinny13 (Jun 25, 2007 01:33) There better not be a complete "overhaul"! I just bought mine yesterday!
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Comment by: dsgtrain (Jun 25, 2007 05:36) More power for emulators! |
Comment by: borhan9 (Jun 25, 2007 06:07) Quote: The way to get around this is just keep it charging while playing. |
Comment by: scors (Jun 25, 2007 08:25) Quote: Now, doesn't that defeat the point of having a mobile gaming device? |
Comment by: DoomLight (Jun 25, 2007 09:38) yeah this isn't new info for DevHook Users. and the little bit of speed didn't make a difference anyway. only the developers can really maximize the uncapped speed. i can tell u tho. those shrunk games like prince of persia rival swords really does need a speed boost since its running alot of polygons.
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Comment by: plazma247 (Jun 26, 2007 06:59) Yeah but i think if people have a problem i found a 3600mAh Battery for PSP's
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Comment by: mastorj (Jun 30, 2007 08:41) Honestly, I bought Two PSPs one from Ebay when they first came out and then a more recent one, my reason was to have my first one since its original OS was 1.0 to update it wil a Hacked OS a friend of mine used, and the other I've kept up to date with the latest ver. 3.50 here in the Us.
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