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Microsoft says Halo 3 will help sell more consolesDela @ Apr 29, 2007 23:53 | 24 comments
He added: "In terms of the direct impact, obviously it's a first-party product so it's reasonably profitable from our point of view, and it will be several hundreds of millions of dollars of revenue next year." Halo 3 is due out in Autumn and is a key product in Microsoft's 2007 line-up for the Xbox 360.
Slower sales of Xbox 360 consoles in Q3 resulted in a revenue drop for the company's Entertainment and Devices division. "Sales during the quarter in terms of sell-in were around 500,000 consoles. Sell-through was higher than that, so our inventory levels did come down to normal levels," Liddell said. "We did see a good inventory movement during the course of the quarter."
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Comment by: malcdogg (Apr 30, 2007 00:29) Thought that went without saying. |
Comment by: Edgewise (Apr 30, 2007 00:30) thanks capt obvious. |
Comment by: rihgt682 (Apr 30, 2007 00:56) NOOOOOOO way |
Comment by: ZippyDSM (Apr 30, 2007 01:31) *long sigh*
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Comment by: AXT (Apr 30, 2007 03:23) Wow!!! This is news to me. |
Comment by: NexGen76 (Apr 30, 2007 05:46) Looks like Halo still got M$ on life support. |
Comment by: Kasper45 (Apr 30, 2007 10:55) Halo 3 might sell more Elite 360 console's. Everybody else has pretty much already bought a 360 for the awaitting release of Halo 3. IF GoW didn't sell that many consoles as MS had reported, they need H3 to hit a homerun before SoNy catches up. |
Comment by: Ankoku (Apr 30, 2007 11:58) lol I bought my Xbox specifically for Halo 2, and then upgraded to 360 in less than 6 months, for Halo 3, GoW was just a bonus... |
Comment by: eiffel65 (Apr 30, 2007 12:30) Originally posted by Ankoku:
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Comment by: ZippyDSM (Apr 30, 2007 13:24) Quote:Originally posted by Ankoku: Not really its made by epic the Unreal people or a stdio tied with them inside Epic its a shame Unreal will never be that good.... |
Comment by: eiffel65 (Apr 30, 2007 17:23) Quote:
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Comment by: borhan9 (May 01, 2007 08:27) I have to say ditto here. Of course this is going to happen cause this game is the key game for the console like Mario is for Nintendo etc... |
Comment by: hughjars (May 01, 2007 11:09) Originally posted by NexGen76: - Microsoft has some of the deepest pockets on the planet, they could care less I'm sure.
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Comment by: handsom (May 01, 2007 14:39) Quote: And yet... The Wii is doing fine without it.
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Comment by: ZippyDSM (May 01, 2007 17:42) handsom
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Comment by: Ankoku (May 01, 2007 18:40) @handsom
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Comment by: Ankoku (May 01, 2007 18:40) @handsom
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Comment by: ZippyDSM (May 01, 2007 18:45) Originally posted by Ankoku: I wuold rather go without another "Sunshine" game....however if they can get back to Mario 64 and improve on it and do a correct mario game with all his powerups(non of that time out BS) I would kill for that mario game...however they are to busy "reinvent'n" to give a damn abotu basics....
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Comment by: handsom (May 01, 2007 18:51) @Ankoku
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Comment by: ZippyDSM (May 01, 2007 18:57) Originally posted by handsom: let me tell you why I must get MP3 I liek the MP line its possible the best fps on the GC
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Comment by: handsom (May 01, 2007 19:02) Quote: Well; that can easily be repharased just as accurately:
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Comment by: ZippyDSM (May 01, 2007 19:32) Quote: Well; that can easily be repharased just as accurately:
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Comment by: handsom (May 02, 2007 14:22) No. Oblivion is not hitting the Wii. There have been no announcements for it, and considering how much of a fuss they threw over the ram limitation on the 360 back in the day, I don't foresee Bethesda announcing a port to a lower-hardware system any time in the next millenia.... But Nintendo has good titles coming for their system too; can you say "Mushroom Kingdom Hearts"? lol. But yeah, I think we're going to se a few ports and a good number of exclusives, Nintendo has really been amping things up for the fans, and I think they're trying to re-shape everyone's image of them as being "Just for the kiddies", time will tell.
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Comment by: ZippyDSM (May 02, 2007 16:18) Originally posted by handsom: From what I see no dev is interested in making old school levels without that a new unreal game might be futile,I am playing Pariah and it more of a sign of moderen level design than U2 was it has 10X more invisable walls if they removed more than half of them and gave the player a feeling of immersion/exploration then the levels would at least not suck LOL U2>Pariah>Doom3>Quake 4 it seems all devs want straight to the point bland level design why have jump if you cant really use it..... ![]() FIGHT THE M.A.F.I.A.A. |
