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AMD building graphics for the PS4DVDBack23 @ Feb 24, 2012 17:43 | 13 comments
Sony used Nvidia to power the graphics of the current generation's PlayStation 3, while Microsoft uses AMD in their Xbox 360 and is expected to use them again for their next Xbox.
The note comes via former AMD employees, says Forbes.
Both companies declined comment, and Sony went as far as to not even acknowledge that the PS4 is coming, at all
While the move would be significant, the report must be taken as speculation as moving to a custom AMD Radeon graphics chip would likely kill backwards compatibility with PS3 games, says Xbit, unless Sony pays dual royalties to AMD and Nvidia. |
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Comment by: beanos66 (Feb 24, 2012 17:49) Backwards compatability? Sony? HA!
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Comment by: brockie (Feb 24, 2012 18:07) I would have thought intel myself. |
Comment by: LordRuss (Feb 24, 2012 18:36) Price, price, price... Intel won't do anything for less than 5x's the cost. It's just like buying jewelry folks. A $1000 necklace in actuality costs $100. Intel could sell their chipsets & the likes for a reasonable price, but they have conditioned the markets to pay the bloated prices & have gotten away with it for so long they've religiously bought into their own bullshit, so they refuse to budge. Oh well, their loss.
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Comment by: Interestx (Feb 24, 2012 19:03) I wonder if we're heading to a time when the main consoles are basically the same thing but slightly different in features.
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Comment by: KillerBug (Feb 24, 2012 20:53) Originally posted by LordRuss:
Originally posted by Interestx:
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Comment by: Anonymous User (Feb 24, 2012 21:45) Originally posted by brockie:
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Comment by: KillerBug (Feb 24, 2012 22:54) Originally posted by himsaad714@yahoo.com: I like AMD from the standpoint that "they are not Intel"...but there are some serious drawbacks. I held out on my old AMD for about two years after I was ready for an upgrade...just waiting for them to include basic features like AES support. I finally gave up and went with Intel. Today AMD still doesn't have AES support, even on the server processors where it is far more important than the 3D-specific functions that are included in those chips.
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Comment by: WierdName (Feb 24, 2012 23:46) Originally posted by Interestx: Originally posted by KillerBug:
Doesnt expecting the unexpected make the unexpected expected and therefore mean youre expecting the expected which was the unexpected until you expected it?
"Opinions are immunities to being told were wrong." - Relient K |
Comment by: xaznboitx (Feb 25, 2012 01:35) wait, thought MS not going to allow xbox and 360 games but how can the new xbox console not going to allow it if it's going to use the same chip that uses on the 360 as well and what's the point the point of making new console if they are going to use same chip?
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Comment by: A5J4DX (Feb 25, 2012 01:39) what!?
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Comment by: LordRuss (Feb 25, 2012 17:04) Originally posted by KillerBug: |
Comment by: xnonsuchx (Feb 25, 2012 23:02) It doesn't necessarily kill backwards compatibility as a newer Radeon-based GPU should be able to do just about all the PS3's RSX does, so real time interpreter 'emulation' is quite possible (GeForce and Radeon aren't as different from each other as the PS2 Graphics Synthesizer was to them). The backwards compatibility killer would be switching completely away from a CPU with similar architecture to the Cell BE, which the rumored POWER6/7 + SPE cluster would be (similar to). It could also be fairly easy to make patches to PS3 games to help w/ compatibility issues that aren't as easy to address via firmware. |
Comment by: brockie (Feb 28, 2012 14:36) KillerBug intel powered sandy bridge CPU chip with NVIDIA gtx 580 standard graphics card would work great in a console what are you talking about. |
