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Microsoft confirms new Kinect for Windows hardwareDela @ Nov 23, 2011 19:07 | 2 comments
A post on the Kinect for Windows blog, made on Tuesday, said that the team has optimized certain hardware components and made firmware adjustments which improve PC-centric scenarios. The team is also working on the Software Development Kit (SDK) and runtime.
Simple changes to the hardware include a shortened USB cable to ensure reliability across systems, and a small dongle to improve coexistance with other USB peripherals. Updated firmware enables the depth camera to see objects as close as 50 centimeters in front of the device without losing accuracy or precision, with graceful degradation down to 40 centimeters.
"Near Mode" will enable a whole new class of "close up" applications, beyond the living room scenarios for Kinect for Xbox 360.
Developers and companies are currently participating in the Kinect for Windows pilot program, and Microsoft is taking suggestions for functionality from the Kinect SDK forums. |
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Comment by: xaznboitx (Nov 25, 2011 10:59) I just don't get why buy this almost the same price as the 4gb console, waste of money and yes I use to own 360 and it's in another state at parents place and I own PS3 uncharted bundle now and happy with it.
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Comment by: Mez (Nov 25, 2011 14:16) Because M$ thought of it!
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New Kinect hardware for general purpose use with Windows.

