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Madden NFL 'creator' sues EA for potentially billionsDela @ Apr 02, 2011 05:54 | 5 comments
Robin Antonick is suing the company for "tens of millions" in royalties as well as potentially billions from profits made by EA from over 85 million copies of Madden NFL Football titles sold. Antonick says he created the mega-popular game.
The first version was created for the Commodore 64, MS DOS and Apple II when it was released in 1988. Antonick signed a development contract with EA in 1986, which allegedly entitles him to royalties on derivative versions of the game. He says that for years afterwards, he worked in a cubicle a few feet from EA founder Trip Hawkins.
"Only recently, as a result of publicity surrounding the 20th Anniversary of the 'Madden' videogame did Antonick become aware that Electronic Arts did not independently develop subsequent versions of its Madden NFL software," says the complaint.
"Instead, according to recent statements by Electronic Arts founder Trip Hawkins, the current generation of software apparently derived from software developed by Antonick."
Antonick claims that he has not received a royalty payment since 1992. |
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Comment by: ROMaster2 (Apr 02, 2011 06:32) And taxpayer dollars goes into the filing and court costs of this crap. |
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Comment by: Pop_Smith (Apr 02, 2011 07:31) Why the heck does he wait until 19 years after he hasn't received a royalty to sue EA? Wouldn't it be smarter to go after EA a year or two after they stopped paying royalties, if you're truly entitled to them?
http://www.megavideo.com/?v=V1VZAD0O <-- Brian Regan "Take Luck" video.
"The only people who should buy Monster cable are people who light cigars with Benjamins." - Gizmodo |
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Comment by: Clam_Up (Apr 02, 2011 08:09) If the article is accurately reporting the facts, the game creator assumed, as many others likely did, that somewhere along all of the version jumping product releases that EA scrapped the original code and rewrote the game from scratch.
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Comment by: DirkMaste (Apr 02, 2011 12:57) So sad how the really good have fallen:
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Comment by: dcmorrow (Apr 04, 2011 17:46) Originally posted by Clam_Up: This is where stupid comes in. At some point in development, it is easier to rewrite code in a new language than to bring it along. I just don't see the game being the same. I think there is a miss quote somewhere in the chain that lead the original author to come to the wrong conclusion. In 1992, technology had changed far enough to abandon the original code and start fresh and that is why he stopped receiving royalty checks. I think it's all an honest mistake. |

Man claims that Electronic Arts failed to compensate him for sales of one of the most popular video games franchises in history.

