| 
									
									
									 
										
										
									 
									
									
									 
									
									
										This first patch for Universe at War: Earth Assault features a host of balance and gameplay tweaks.
 
 Patch details:
 
 Balance
 
 * Economy balance pass made on all MP and Global Maps
 * Unit pathing has been enhanced for all maps
 * Masari Matter Engine production build cap reduced to 5 from 20
 * Orlok's attack damage increased by 25%
 * Orlok mode swap animation times reduced by 50%
 * Orlok now heals while in Endure Mode
 * Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.
 
 Gameplay
 
 * Disconnects and signouts are now properly reported to the victim user in Conquer the World matches.
 * Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby.
 * Fix for occasional missing global dialog sequences between missions.
 * Fixed attract mode screen in widescreen
 * Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle.
 * Additional tweaks to speed up level loading
 * Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages
 * Fixed Russian speech files that were being cut off
 * Disabled saving replays from loaded save games
 * The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed.
 * Silver players can now filter out Gold-only games and in-progress games
 * Added better support for disconnecting players in ranked games.
 * Added support for Gold-only list play games
 * Fixed an invite bug in list play games
 * Several multiplayer lobby enhancements
 * Fix regarding audio options not reverting in-game after pressing Esc.
 * Fixed support for earning Achievements offline
 * Subtitles are now defaulted to on for some languages
 * Various localized text adjustments and corrections 
									
									
								 |