This mod for Grand Theft Auto: Vice City lets you play the game online and includes improved stability, map fixes and a new client design.
MultiTheftAuto 0.5 brings with it a large number of important improvements.
Although not as revolutionary as many previous releases, it brings many of the
improvements the community has been asking for, these include:
# Huge increase in stability. Using the errors reported to us using the Error
Report Tool, we've managed to fix a large number of the common crashes.
# New Staunton Island map available for GTA3, which includes a race mode and
# New Shoreside Vale map available for GTA3, which includes several gamemodes.
# Lots of changes to the existing maps.
# A server browser has been added to the client along with an area to store
your favourites and a list of servers you've played on recently (History).
# New Client design - The client has been redesigned to make it easier to use.
Error messages are now more self explanatory and checks are added to help users
ensure their game is set up correctly.
# Added an in-client server that allows you to quickly configure and host a
server straight from the MTA Client.
# Integrated the MTA Protocol handler - now mta:// links will work for all MTA
# Redesigned MTA Admin Tool to make it easier and more logical to use.
# In client global MOTD so that you can hear about news from MTA immediately.
# A rich text welcome message that the server can show to players when they
join. This can contain much more information than the normal Message of the Day
and is visible in the client the entire time the user is on the server.
# New installation and configuration scripts for easy setup for Linux dedicated
# More platforms supported for the dedicated server, including FreeBSD and
# Improved error report tool is now installed by default (though optionally).
# Chat box in the client now scrolls properly, as most chat programs do (scroll
up to stop auto-scroll).
GTA Vice City Deathmatch
# Fixed the spawn menu bug where it would crash when you re-entered the game
# Re-added the moving camera in spawn menu
# Added checks to prevent crashes
# Disallowed jumping while holding stubby shotgun and grenades
# Decreased stubby shotgun damage
GTA Vice City Stunt
# Took the altered VC DM scm and re-placed all vehicles/ramps
# Added RCbandits
# Includes Nitro for some vehicles
# Added ramps on request
GTA III Portland
# Removed 12 Vehicles from the map for stability reasons
# Vehicles now respawn properly (they no longer appear damaged)
# Ammunation prices adjusted
# Added Unique Stunt Bonus and Insane Stunt Bonus rewards (does not work for
# Added checks to prevent the checking of non-existant objects, which resulted
in Unhandled Exceptions
# Increased Colt damage
# Increased Uzi Damage
# Decreased Shotgun damage
# Moved an Ammunation to the (singleplayer) players safehouse
# Added a few Pickups (Shotgun/Uzi)