| 
									
									
									 
										
										
									 
									
									
									 
									
									
										This v1.08 patch for Birth of America adds four new French leaders, changes some scenarios and fixes several bugs.
 
 Patch details:
 
 ================================================== ============================
 Birth of America update 1.08a readme 
 Thursday, June 15, 2006
 ==================================================
 ============================
 
 
 ==================================================
 ============================
 Bugs fixes
 ==================================================
 ============================
 9 bugs (ranging from minor to medium severity) corrected.
 
 
 
 ==================================================
 ============================
 Scenarios & data
 ==================================================
 ============================
 Scenario Fixes
 
 A - 1755 Scenario
 - added new French leaders Plantavit, Testard, Léry, Lignery
 - fixed Lord Loudon disappearance: he is now in Williamsburg in 1755 and will
 stay there till removed from command (he was mostly staff than action)
 - changed G.Washington to start with Braddock army, which has also been
 strengthened a bit with artillery and militias.
 - changed J.Amherst enter game in June 58 with the Louisbourg expedition army
 arriving with J. Wolfe at Halifax.
 - fixed 22nd Foot showing up twice 
 - changed the fixation level and duration of some French units in 1755 in order
 to avoid a "Total War" that is unhistorical and unbalanced.
 
 B - 1775-1776 Scenarios
 - added new American leader Paterson in Boston 1775 (both historical and
 solving command problems)
 - added new British leaders: William Caldwell in the West in 1775, Alexander
 Stewart arriving with Lord Rawdon, 
 - replaced Skinner by Lord Dunmore in Norfolk, Skinner now shows up when the
 Brits take New York
 - changed the fixation level (2 months) of T.Gage army in Boston to reflect his
 "expectative" attitude till Bunker Hill (June 75)
 - added the 1st Rhode Island Black regiment for the USA in 1778
 - added a replacement script for Partisans in the South when the original units
 get killed (for 3 years 1778-1780)
 - added a script for the US to get artillery replacement when they send, once
 per year, their blockade runner or privateers to Eastern Caribbean
 - added US artillery and supply showing up in French West Indies upon French
 entry in the war: the US player can try to go there and pick them up...
 - added a script for the US to get artillery replacement when new French Fleet
 show up in American waters.
 
 
 Units Fixes
 
 - improved the stealthiness of merchants, blockade runners and privateers to
 avoid having them caught systemaically
 - new abilities; seaman increases admiral speeds by 25%, Pontoneer increasing
 river crossing speed by 25%
 - increased the hit points of British and French regulars from 8 to 10.
 - added seaman mover and skirmisher to John Paul Jones to help him avoid
 desperate battles with the RN.
 - changed British leader Hamilton first name to Henry (the historical one,
 James was an American officer)
 - added new 1776 American leader Paterson 
 - added new 1755 French leaders Plantavit, Testard, Léry, Lignery
 - added new 1776 British leaders William Caldwell,Alexander Stewart,Lord
 Dunmore
 
 
 ==================================================
 ============================
 User interface
 ==================================================
 ============================
 - 'Save under' process inverted. If you Ctrl-click on the 'Save' button, you
 will make a copy (under the new name given) of your current game. You will
 continue playing with the current name of your game.
 - 'Restore Backup' option added on the load game screen. Pass the mouse over
 the game to restore to get instructions. This will load the previous turn from
 the auto-backup folder.
 - Improved handling on how to show the details about companies and elements of
 units: the small NATO symbol on the unit (regiment) panel is now clickable and
 will bring the detail window about each company of your regiment. Right-click
 will close the window.
 
 
 ==================================================
 ============================
 AI
 ==================================================
 ============================
 - Improved the 'Winter Quarter' algorithm.
 - Accelerated the pathfinding algorithm (~ 15%)
 
 
 ==================================================
 ============================
 Gameplay, rules additions and changes
 ==================================================
 ============================
 - Added the pontoneer ability to marines units (which were used to cross rivers
 at this time). The whole army will cross rivers 50% faster.
 - Forts and to a lesser extent cities have been strenghtened significatively
 against assaults.
 - Training has been nerfed.
 - Damage dones in the fire phase and in the assault phase are now 2 variables
 for each element (before the same damage was used).
  
									
									
								 |