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Galactic Civilizations II: Dread Lords v1.11 Patch

Download now! Download now! File size: 28.98 MB
Game: Galactic Civilizations II: Dread Lords
Platform: PC
File type: Patch
Date added: May 11, 2006
Downloads: 575

This v1.11 patch for Galactic Civilizations II: Dread Lords improves the AI and saving and loading games and has lots of small tweaks and enchancements.

Patch details:

Here is what is new in Galactic Civilizations v1.11 over 1.1:

+ New AI option - allow AI to use more CPU. Not used yet but will be in future
builds.


+ Civ homeworlds are set when loading a saved game.


+ AI (some of them) less reactionary to influence concerns (i.e. won't likely
build as many embassies)


+ AI pickier about trading weapons techs


+ AI sensitive to player going for tech victory


+ AI designs ships more often (this will be further refined in the future)


+ Some text string changes


+ Double clicking on a a ship in the stacked ships list will now open the
planet screen


+ Can no longer steal techs that belong to a different ethical alignment


+ Re-designed the save and load game systems to be much faster and use a lot
less memory (only works on NEW games)


+ Strategic view updates better on loading a saved game


+ Players can now sort by social production on Civ manager


+ Confirmation dialog added on retire option


+ Fixed bug where movement points in a fleet get miscalculated after the
battle


+ Tweaks to CalcMilitaryMight to be a better judge of what a strong military
really is


+ Civ Abilities recalculated quicker so that various trades and such have a
more immediate effect.


+ Research screen remembers what sort list you chose


+ Victory Status tells player how many civs they've conquered


+ Lots of small tweaks and performance enhancements.

+ Neutrality Learning Centers will automatically take over (upgrade from)
Research Academies

+ Some research oriented techs are more expensive

 
 
   

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