"Made Man is a story of friendship, betrayal and greed told in seventeen action-packed chapters that span three decades, from the blood-soaked jungles of '60s Vietnam to the grime and high-rise hell of '70s and '80s New York City. The game has been created in conjunction with genuine Mafia insiders; New York Times best selling author David Fisher and Bill Bonnano, former high ranking member of the infamous Bonnano crime family. Such valuable insights ensure that Made Man's atmosphere, characters, style and violence are all as authentic as possible to real life."
Players assume the role of Joey Verola, whose mission is to get "made" - to be accepted in the Mafia family. To get there, you'll have to do dirty jobs and make sacrifices, but beware of fellow mobsters, they might double cross you. This is the closest you'll get to organised crime in a game.
Made Man offers some impressive and innovative features including Jump to cover which launches Joey straight to nearest cover to avoid hail of bullets, Picture-in-picture or PIP which is used to view action remotely in key locations, and versatile combat system with dual weapons, grenades and bar-style brawling.